Draw → Finish → Publish
Choose Draw road. Click a start, add points along the walking path, then Finish road. Roads connect automatically where they cross at matching height. Road ends snap onto nearby roads.
Right-drag to pan while drawing. Escape pauses without losing your work. Select a saved road to rename it, or choose Move to drag its ends or entire shape.
Green dots mark saved road connections. Select a road to keep it separate from another. Set Walking Y before drawing bridges or tunnels; the map cannot infer their height.
Finished roads save to the shared draft. Players see changes only after publication.
Draft safety
Save writes to the shared draft. Publish activates a complete network for players. Crossing roads connect within 1 block vertically; endpoints bridge gaps up to 2 blocks. Connection exceptions apply to a pair of roads.
Height matters for bridges and tunnels. Set Y to the walking surface using your in-game coordinates.